Monthly Archives: October 2018
More updates today, mainly aesthetic. I changed the text to mixed case, but this left me without a heart character for the lives. I had considered using the tick character, but instead I copied the character data into RAM and … Continue reading
I’ve been featured as a stand alone video on NiftyRetroGamer’s YouTube channel! 😀 Thanks to his feedback I’ve added “next move prediction” that makes player movement more fluid. I’ve also changed the sound effect when difficulty is increased. Latest update … Continue reading
New PSU built, tested and fully working 😀 I also have an SD2IEC device that partially emulated a 1571 floppy drive so I can use SD cards as storage, and a joystick, which is essential for most C64 games. Fastload … Continue reading
My latest cycling video. Watch out for the Royal Mail van trying to push me into the kerb.
Who said 13 was unlucky? 😉 The bonus score is now added and so I’ve finished the core to this game! I still have further plans for it: tweaking from any feedback I may get, customising the character set to … Continue reading
A small sound effects routine has been added. Just the 2 effects so far: the siren during gameplay and the “difficulty up” interval message. Just the bonus score to add and I’ll consider the game at Version 1.0. I don’t … Continue reading