I now have an enemy to play against!
This was quite a headache to write and earlier edits came back to haunt me, but I solved all the problems and gained a whole new level of respect for those who had to debug more complex programs in the past!
Unlike the original, the game will eventually include lives. Please note, the flickering is just to show me how much CPU time is being used and won’t be present when I finish the major parts of the game.
I’m planning to draw the title screen next, but that won’t be until next weekend. Work is going to take a toll until then, but that leads to a long weekend off, hopefully with few distractions 🙂